Destiny 2 Director Is Not Disappointed With The Sales

"We are not disappointed with Forsaken," Smith asserted via a tweet yesterday. "We set out to build a game that Destiny players would love, and at Bungie, we love it too."Building Destiny for players who love it is and will remain our focus going forward."

These are all the statements given by the director Luke Smith of Destiny 2. Bungie recently made the PC version of Destiny 2 free to download on Blizzard's Battle.net launcher to celebrate the first anniversary of its launch.

The reveal that Destiny 2: Forsaken is a surprising underperformer from a financial perspective may have come as a shock to some, given how much of a powerhouse the first game was when it came to sales. Nonetheless, the figures don't lie, and although still successful - Activision Blizzard's total revenues are still at $1.51 billion, and it's not like Destiny 2 has been losing money - the publisher will have built its future business around estimates that have not been reached.

"Forsaken is a high-quality expansion of content into the universe, honestly some of the highest quality content we've seen in the franchise to date," said Activision chief operating officer, Coddy Johnson.

"We have not yet seen the full core re-engage in Destiny, which has kind of led to the underperformance against our expectations to date. Some players we think are still in wait-and-see mode," Johnson added. "So when you're in, you're deeply engaged. If you're not, we're hoping now's the time to bring players back in and win them back."

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